![]() ![]() With so many skills to learn your characters have many endings based on that. After each play through the player is awarded an ending scene depending on the actions you take. Growing Up has so much replayability available for the player. Though it is easy to get lost in the game and the music. Since there are no time-limited tasks, it’s a great game to play while doing other tasks. The music is pretty relaxed and I would love to have it on in the background when doing other tasks. Some of the songs do have vocals which is nice to hear in an indie title. Each area has different music which suits the atmosphere. Some change their looks while they get older. The characters also change as you progress through the game. ![]() The creators decided on as few characters as possible so that each could get a unique and memorable look. I played it on PC, which looked brilliant. The characters are rendered in 2D and so are the environments which are beautiful. If you have ever played Doki Doki Literature club the art style is very similar. I found it interesting and was one of my favorite mechanics in the game. Which gives the player limited control over their character’s attributes. It’s an interesting take on the RPG element. But as the player selects nodes, it reveals more attributes. Only a few attribute points are visible at first. This is where the player selects attributes to improve. Anything less than a B results in disappointed parents.Īnother mini-game is the brain map. Higher than a grade B and the player gets bonuses. At the end of the exam, the player is awarded a grade. This awards the player points which increases his or her rating. Once you destroy some of a specific attribute, you can then select a skill on the right. Instead of colour jewels, there are your attributes. The exam consists of a Bejeweled-like puzzle. Once the player hits a milestone they are then given an exam. Do you focus on getting a skill at the cost of your mental health? Or do you have fun and disappoint your parents. If either drops below a certain level, it limits what you can do throughout the day. I’ve only done it once, but I avoided it as much as I could. If either of these drops to zero it can have massive consequences. You have to balance mental health vs parents’ view of you. That you need to take into account when planning your day. In early game, there isn’t any real difficulty and it’s a great way to ease the player into the game flow.Īs you progress, the game introduces more mechanics. ![]() Once you learn the skill you’ll receive bonuses. Each skill has a specified time it takes to learn. Then you schedule a time to devote to those skills to learn them. ![]() The player is then shown how to increase your skills using Knowledge points. Growing Up the GameĪfter the player has made their character. Once the ending is over you start again with a new baby. You are then presented with an ending that depends on all the decisions you made in the game. It takes you all the way up to your 18th birthday, when you leave school. It then opens up with your baby learning new skills and progressing over the years. Or you can leave the parents and gender up to the game to decide. You choose your parents, gender and name. It’s a life simulator where you make decisions on how to progress. They have also created Weedcraft Inc and Oh…Sir! The Insult Simulator. Ever wanted to go back in time? Growing Up allows you to relive those early years and decide on a new course. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |